

BRING YOUR IDEA TO LIFE. CLEAR, FAST, AND PROFESSIONAL 3D SOLUTIONS.
SERVICES & STARTING RATES
(USD)
Affordable introductory prices: I'm starting this commission service and I want more people to be able to experience the quality of my work.

| Models | Low | Mid | High |
|---|---|---|---|
| Asset | 10/25 | 25/60 | 50/100 |
| Characters | 30/80 | 120/250 | +250 |
| Vtuber (Full) | 400/500 | 600/800 | +900 |
| Roblox | 30/40 | 50/65 | +70 |
| Printing | - | 20/50 | - |
| Vehicles/Machinery | 30/40 | 40/80 | - |
| Environments | 50/100 | 150/300 | +400 |
The time it will take me to complete depends on the model.
Estimated time: 2- 3 weeks: low (1 - 2 weeks) Mid ( 3 - 4 weeks)

| Rigging | Basic | Facial |
|---|---|---|
| Rigging | 20/70 | 100/+350 |
The rig is developed with mGear, so having this plugin installed is necessary to take full advantage of its features. If the client prefers not to install it, I can provide a more basic rig built only with Maya’s native tools, though with fewer advanced capabilities.
Estimated time: 1 - 2 weeks

| Texturing | Price |
|---|---|
| Basic | 10 - 20 |
| PBR | 25 - 50 |
| PBR + UDIMS | 40-50 |
The service is divided into three levels: a basic texturing for simple materials, a full PBR texturing with Substance Painter for realistic finishes, and an advanced PBR option with UDIMs for higher resolution on complex models.
Estimated time: 1 week

| Animation | Time (secs) | Basic | Motion Capture |
|---|---|---|---|
| Animation | 5-10 | 15/30 | 50/100 |
Basic Animation
Simple movements created manually in Maya, ideal for short clips and straightforward actions.
Estimated time: 1 weekMotion Capture (Mocap)
Uses external tools to capture movement, integrate it into the skeleton (HIK), and clean the data for natural results. It’s a more advanced and specialized process than basic animation.
Estimated time: 1 - 2 weeks

| Rendering | Basic | Advanced |
|---|---|---|
| Rendering | 10/25 | 30/50 |
Basic Render
Quick model review with simple lighting, no color correction or added scenes.
Estimated time: 1 weekAdvanced Render
Professional presentation with refined lighting, color correction, and simple backgrounds (HDRI or existing assets). Does not include creating new environments from scratch.
Estimated time: 1 - 2 weeks


| Character | Game Ready | Stylized |
|---|---|---|
| Character | +150 | +500 |
Game Ready
Optimized package for game engines and VR, featuring efficient modeling, Basic texturing, basic rigging, and essential animations. Perfect for performance‑focused projects.
Estimated time: 2- 3 weeksStylized
Package with higher detail and artistic style, including detailed modeling, PBR texturing, advanced rigging with facial control, and more expressive animations. Ideal for productions aiming for visual quality
Estimated time: 4 - 6 weeks
